Design System Designer

I bring structure to complex digital products.

I turn fragmented interfaces, libraries, and workflows into coherent design systems that teams can understand, maintain, and scale.

20 years in design, with 5+ years focused on design systems.

Resume ↓

Vitaliy_Kapustyanov_CV.pdf

Selected Design Systems Work

Case studies showing how I audit fragmented products, define system foundations, and turn recurring interface problems into scalable cross-platform solutions.

Case Studies

What I bring

I work across the full design-system lifecycle — from diagnosing fragmentation to helping teams adopt a shared way of building products.

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01 · System architecture

Turn fragmented products and libraries into a coherent foundation.

Audits · Library architecture · Design foundations · Tokens · Theming · Component models · Cross-platform systems

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02 · Governance and adoption

Make the system understandable and usable by teams.

Guidelines · Documentation · Contribution workflows · Accessibility · Design–engineering alignment

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03 · Product and visual craft

Keep system decisions grounded in real product work.

B2B and B2C workflows · Interface design · Prototyping · Iconography

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Core tools · Figma · FigJam · Storybook · Supernova · Notion · HTML/CSS

Experience

Muse Group

Design System Designer · 2022–Present